Cool, yet lacking photo of a section of Pixar’s rendering farm. This is where movies like Cars encode to bring us their animated glory. I did a semester of 3d modeling in college and my 1:30 little movie took about 20 min to encode. I cant even imagine how long it takes for a 2hour movie to finish.
Interesting fact: If only 1 computer was used to encode the movie ‘Cars’, it would of taken close to a 1000 years for the computer to finish.
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2 Responses
Aaron Clay
February 25th, 2007 at 9:04 pm
1Not sure how you did the math.
I can encode a 3d animation sequence of about 3:00 (1280×768 @ 42 FPS, 3ds MAX) of 200 32×32 cb cubes switching colors, with dynamic particle shading (4 sources), and flying around in a random order in 4 minutes.
My setup is as follows
Intel Core 2 Quadro x2 (2.66 ghz, overclocked to 2.86 ghz)
8 gb 1024 mhz RAM (240 pin DDR2)
2x NVIDIA Quadro FX 5500
2x NVIDIA 8800 GTX (DiabloTek)
both in SLI 680, PCI-E (electrical)
given the sound requirements, and texture bitmapping/trihexagonal shadowing of the movie, it could be done with a dedicated machine in a few years (3 at tops)
Bob
May 20th, 2007 at 3:08 pm
2The thousand years estimate does seem a little like something somebody pulled out of their ass. What kind of computer? 486s? P-IIIs? The latest and greatest? From what era?
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